BabylonJS Exporters CD Release 20211112.3 Maya_2017-2022

温馨提醒:材质内有bump贴图的,请手工转为法线贴图。

安装与演示https://www.bilibili.com/video/av80480982

官方安装文档https://doc.babylonjs.com/extensions/Exporters/Maya

在.NET Framework可再发行需要安装才能正常运行Maya2Babylon插件。

Maya2Babylon 2017-2018

至少需要 .NET Framework 4.6.1
Maya2Babylon 2019

至少需要 .NET Framework 4.6.1
Maya2Babylon 2020

至少需要 .NET Framework 4.6.1
其他依赖
对于玛雅 2020
Maya2Babylon 2020 需要 Maya 2020.1 或更新版本。

资源下载
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评论17

请先
  1. maya的vray材质可以导出吗?
    7.9km/s 2020-02-04 0
  2. 你好 手动复制后点击加载插件弹出错误 // 错误: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: (Maya2Babylon.nll)
    可乐 2020-02-04 0
    • 网站年会员可以联系qq客服咨询。
      456 2020-02-04 0
  3. UE4导入的时候是用什么插件
    qq438135847 2020-02-24 0
  4. MAYA的路径动画和K帧的动画导进去都没反应哒
    @ 2020-04-11 0
    • en,目前版本只支持静态网格,可以用他导过去生成材质,再导fbx进去就行。
      456 2020-04-11 0
  5. 你好 手动复制后点击加载插件弹出错误 // 错误: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: (Maya2Babylon.nll)
    amaronap 2020-05-08 0
  6. Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: (Maya2Babylon.nll)怎么解决
    31 2021-03-23 0
  7. Export started DAG: full DAG: relevant Exporting nodes group1 group1|group Shui_nv_04:pasted__polySurface2970 pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight3 mFnLight.fullPathName=|group1|group|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight3|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLightShape3 Adding a dummy node to the light so that it can be animated properly. pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight3 Unsupported light type 'kAreaLight' for DAG path '|group1|group|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight3|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLightShape3'. Light is ignored. Supported light types are: ambient, directional, point and spot. pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight3 pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight2 mFnLight.fullPathName=|group1|group|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight2|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLightShape2 Adding a dummy node to the light so that it can be animated properly. pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight2 Unsupported light type 'kAreaLight' for DAG path '|group1|group|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight2|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLightShape2'. Light is ignored. Supported light types are: ambient, directional, point and spot. pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight2 pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight5 mFnLight.fullPathName=|group1|group|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight5|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLightShape5 Adding a dummy node to the light so that it can be animated properly. pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight5 Unsupported light type 'kAreaLight' for DAG path '|group1|group|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight5|pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLightShape5'. Light is ignored. Supported light types are: ambient, directional, point and spot. pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__areaLight5 bottom pCube2 pasted__pasted__persp2 aiSkyDomeLight1 Group15 Group13 Group25 Group24 Group23 Group78 Group19 Group31 Group10 Group9 Group8 Group7 Group6 Group82 Group73 Group71 Group38 polySurface136 polySurface160 polySurface157 polySurface194 polySurface193 polySurface192 Group36 Group43 Group49 Group54 _grouppasted__leg3pasted__c_silet_model Group2 Group28 Group70 Group95 Group98 Group29 Group102 polySurface28 polySurface29 polySurface30 Group103 Group105 Group106 Group107 _grouppasted__c_silet_modelpasted__facepasted__eyeball_Rpasted__eye_R polySurface3 Exception raised during export. Node will be exported as dummy node. Message: 未将对象引用设置到对象的实例。 polySurface3 polySurface314 polySurface315 polySurface5 Group52 Group112 polySurface276 polySurface277 Group116 polySurface25 polySurface26 polySurface27 Group117 pCube3 |polySurface44 Exception raised during export. listAttr polySurface44 failed because of (kFailure): 异常的内部故障, Exporting materials aiStandardSurface1 kPluginDependNode lambert1 kLambert pasted__pasted__aiStandardSurface40 kPluginDependNode Ai Standard Surface shader pasted__pasted__aiStandardSurface40.baseColor Only file or aiImage texture are supported. Texture path is not a valid string. pasted__pasted__aiStandardSurface40.normalCamera pasted__pasted__bump2d19.bumpValue Only file or aiImage texture are supported. Texture path is not a valid string. pasted__pasted__aiStandardSurface12 kPluginDependNode Ai Standard Surface shader pasted__pasted__aiStandardSurface12.baseColor Only file or aiImage texture are supported. Texture path is not a valid string. pasted__pasted__aiStandardSurface12.normalCamera pasted__pasted__bump2d15.bumpValue Only file or aiImage texture are supported. Texture path is not a valid string. aiStandardSurface3 kPluginDependNode Ai Standard Surface shader aiStandardSurface3.baseColor Only file or aiImage texture are supported. Texture path is not a valid string. aiStandardSurface3.normalCamera bump2d1.bumpValue Only file or aiImage texture are supported. Texture path is not a valid string. aiStandardSurface6 kPluginDependNode Ai Standard Surface shader aiStandardSurface6.baseColor Only file or aiImage texture are supported. Texture path is not a valid string. aiStandardSurface6.normalCamera bump2d2.bumpValue Only file or aiImage texture are supported. Texture path is not a valid string. pasted__pasted__pasted__aiMixShader4 kPluginDependNode Unsupported material type 'kPluginDependNode' for material named 'pasted__pasted__pasted__aiMixShader4' pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__lhy_KThuangjin2 kPluginDependNode Ai Standard Surface shader pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__lhy_KThuangjin2.baseColor Only file or aiImage texture are supported. Texture path is not a valid string. pasted__pasted__pasted__pasted__pasted__pasted__pasted__pasted__lhy_KThuangjin2.specularRoughness Export cancelled: (kFailure): 异常的内部故障 System.ApplicationException: (kFailure): 异常的内部故障 在 Autodesk.Maya.OpenMaya.MGlobal.executeCommand(String command, MStringArray result) 在 Maya2Babylon.BabylonExporter._exportUV(MFnDependencyNode textureDependencyNode, BabylonTexture babylonTexture, List`1 textureModifiers, Boolean updateCoordinatesMode) 在 Maya2Babylon.BabylonExporter.ExportORMTexture(BabylonScene babylonScene, MFnDependencyNode metallicTextureDependencyNode, MFnDependencyNode roughnessTextureDependencyNode, MFnDependencyNode ambientOcclusionTextureDependencyNode, Single defaultMetallic, Single defaultRoughness) 在 Maya2Babylon.BabylonExporter.ExportMaterial(MFnDependencyNode materialDependencyNode, BabylonScene babylonScene, Boolean fullPBR) 在 Maya2Babylon.BabylonExporter.Export(ExportParameters exportParameters) 在 Maya2Babylon.Forms.ExporterForm.d__32.MoveNext()
    赖慧阳 2021-07-15 0
  8. // 错误: file: E:/maya/Maya2020/scripts/others/pluginWin.mel line 935: (Maya2Babylon.nll)这是为啥
    审美真的很重要! 2021-10-15 0
  9. 怎么购买 看不到付款啊
    __ゞ玉天邪。 2021-11-17 0
    • http://daz.lianghuadashi.com/vip/
      456 2021-11-17 0
  10. 导出后用dataSmith导入时没有可导入的格式文件
    独辛竖 2022-01-11 0
  11. 请问导出显示异常的内部故障是什么原因呢?
    独辛竖 2022-01-11 0
    • 不支持凹凸贴图,需要转为法线贴图
      456 2022-01-11 0
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